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Horse Skeleton โ€” Weasyl

Skeletal Warhorse (5e Spell) This spell creates an undead skeletal horse. Choose a pile of bones of a Large beast within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead horse: This horse uses the statistics of a warhorse, except it is a neutral evil undead and does not require food, drink, air, or sleep.


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Warhorse Skeleton ยป Monster Stat Block - DnD 5e Warhorse Skeleton [ Squelette de cheval de guerre ] Large undead, lawful evil Armor Class 13 (barding scraps) Hit Points 22 (3d10 + 6) Speed 60 ft. STR 18 (+4) DEX 12 (+1) CON 15 (+2) INT 2 (-4) WIS 8 (-1) CHA 5 (-3) Damage Vulnerabilities bludgeoning Damage Immunities poison


Horse Skeleton 1 by SalsolaStock on DeviantArt

DESCRIPTION. A warhorse skeleton is the animated remains of a once-mighty steed that served in battle. It is a large undead creature that has a bony frame covered with scraps of armor and leather. Its eyes glow with a faint red light, and it makes no sound except for the clatter of its hooves and bones. A warhorse skeleton obeys the commands of.


Skeleton Knight, SeokJae Jang Knight, Fantasy warrior, Fantasy

STR 18 (+4) DEX 12 (+1) CON 15 (+2) INT 2 (-4) WIS 8 (-1) CHA 5 (-3) Damage Vulnerabilities Bludgeoning Damage Immunities Poison Condition Immunities Exhaustion, Poisoned Senses Darkvision 60 ft., Passive Perception 9 Languages -- Challenge 1/2 (100 XP) Proficiency Bonus +2


Warhorse 5e

Name: Warhorse Skeleton Size: Large Type: undead Alignment: Warhorse Skeleton Warhorse Skeleton 5e stats. Armor class: 13 Hit Points: 22 Hit Dice: 3d10 Hit Points Roll: 3d10+6 Speed: Walk 60 ft. Strength: 18 Dexterity: 12 Constitution: 15 Intelligence: 2 Wisdom: 8 Charisma: 5 Traits


lacklustin this was just supposed to be a sketch but then I got

How to create a Skeleton Warhorse 5th Edition Hello all, I just had a small question. After looking at the statblock of a warhorse skeleton, I noticed that they seem to be immune to exhaustion.


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The attack of the warhorse is "hooves", might be a better name. There's no need to repeat the "they are fused at the bone", just name the feature "Fused at the bone" then describe what it does. Rider's multiattack says it uses a lance but it has a halberd. You have the multiattack formatting on the rider backwards - the "It can replace one.


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Warhorse Skeleton - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki


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Warhorse Skeleton - 5etools Bestiary: Warhorse Skeleton Skeletons arise when animated by dark magic. They heed the summons of spellcasters who call them from their stony tombs and ancient battlefields, or rise of their own accord in places saturated with death and loss, awakened by stirrings of necromantic energy or the presence of corrupting evil.


Horse Skeleton 3 by SalsolaStock on DeviantArt

Warhorse Large Beast, Unaligned Armor Class 11 Hit Points 19 (3d10 + 3) Speed 60 ft. STR 18 (+4) DEX 12 (+1) CON 13 (+1) INT 2 (-4) WIS 12 (+1) CHA 7 (-2) Senses Passive Perception 11 Languages -- Challenge 1/2 (100 XP) Proficiency Bonus +2 Trampling Charge.


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Warhorse Skeleton Ready to play? Build unlimited D&D characters Create Now These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20.


Dark Skeleton HD Wallpaper by sandara

Skeleton Skeleton Medium Undead, Lawful Evil Armor Class 13 (armor scraps) Hit Points 13 (2d8 + 4) Speed 30 ft. STR 10 (+0) DEX 14 (+2) CON 15 (+2) INT 6 (-2) WIS 8 (-1) CHA 5 (-3) Damage Vulnerabilities Bludgeoning Damage Immunities Poison Condition Immunities Exhaustion, Poisoned Senses Darkvision 60 ft., Passive Perception 9


the skeletal skeleton of a horse is shown in this image, with labels on it

Skeleton, Warhorse Family: Skeletons Large undead, lawful evil Armor Class 13 (barding scraps) Hit Points 22 (3d10 + 6) Speed 60 ft. Damage Vulnerabilities bludgeoning Damage Immunities poison Condition Immunities exhaustion, poisoned Senses darkvision 60 ft., passive Perception 9 Languages - Challenge 1/2 (100 XP) Actions


THE ART OF JIM NELSON Vampire Counts Barding Concepts

Riding Horse Large Beast, Unaligned Armor Class 10 Hit Points 13 (2d10 + 2) Speed 60 ft. STR 16 (+3) DEX 10 (+0) CON 12 (+1) INT 2 (-4) WIS 11 (+0) CHA 7 (-2) Senses Passive Perception 10 Languages -- Challenge 1/4 (50 XP) Proficiency Bonus +2 Actions Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.


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Skeleton, Warhorse Large undead, lawful evil Armor Class 13 (barding scraps) Hit Points 22 (3d10 + 6) Speed 60 ft. Damage Vulnerabilities bludgeoning Damage Immunities poison Condition Immunities exhaustion, poisoned Senses darkvision 60 ft., passive Perception 9 Languages โ€” Challenge 1/2 (100 XP) Actions Hooves.


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Description. The undead form of skeletons was held by necromantic energy, which kept otherwise loose bones and joints together and conferred on the undead corpse a glimmer of vitality and rudimentary intellectual capabilities. Although skeletons were most typically created from humanoid remains, many other varieties existed.